We may have been wrong to begin with, but any project is a journey, not a destination.
Patrick Neeman

We may have been wrong to begin with, but any project is a journey, not a destination.

Patrick Neeman

But why is being lazy a good attribute for doing UX design? Because it prevents one from doing stupid, cute, things. Sure, some of those stupid/cute things might be brilliant, but most of them would diminish the UX of the product or perhaps take a lot of your development time for no real improvement to the final result. Dan Florio.
But why is being lazy a good attribute for doing UX design? Because it prevents one from doing stupid, cute, things. Sure, some of those stupid/cute things might be brilliant, but most of them would diminish the UX of the product or perhaps take a lot of your development time for no real improvement to the final result.
Dan Florio.

…splash screens are super-vampires that can haunt users from beyond the grave. Several new iPad apps have long introductory segments that might be entertaining the first time, but soon wear out their welcome. Bad on sites, bad in apps. Don’t.
Dr. Jakob Nielsen.

…splash screens are super-vampires that can haunt users from beyond the grave. Several new iPad apps have long introductory segments that might be entertaining the first time, but soon wear out their welcome. Bad on sites, bad in apps. Don’t.

Dr. Jakob Nielsen.

I might be an idealist but I really dislike the idea of graceful degradation. By building something and then making it barely work in other environments (or asking users to upgrade) I make a lot of assumptions about both the environment and the ability of the users to upgrade. Chris Heilmann.
I might be an idealist but I really dislike the idea of graceful degradation. By building something and then making it barely work in other environments (or asking users to upgrade) I make a lot of assumptions about both the environment and the ability of the users to upgrade. Chris Heilmann.